For this themed experience project, Rachel Carter and I had to design a game-driven themed experience (similar in size/layout to a mini golf course). We came up with “Infiltrate the Agency”: a pattern memorization game themed to a spy infiltration! I created some initial 3D models of some of the levels, a fleshed-out story and characters, a detailed budget, and an Arduino mockup of one of the levels (Rachel focused on the final 3D model render of the space and levels). The details of the full project can be found here.